You can find many different vehicles around the map, including compact cars, sedans, minivans, and trucks. This also automatically relocates up to 3 cars that you had parked at your old base.ĭriving around the map is a staple of your State of Decay 2 experience. You must claim a new base, at which point you’ll have access to all the resources and gear that you had in your previous base (including everything you spent to build and upgrade your facilities). (You’ll also get the option to change your difficulty, but that’s not required.)Ĭhanging maps brings you to a new town full of buildings to be scavenged and plague hearts to be destroyed. You’ll be asked to confirm that you want to leave, then prompted to select your new location. Using any survivor in your community, drive a vehicle to an exit point. Using that action allows you to relocate, using any of the three exit points that it marks on your map. This unlocks the “Research New Territories” action. Either way, it’s pretty simple to pick up and move out.įirst, you must upgrade your Command Center to tier 2. Or maybe you’re just looking for a change of scenery. Maybe you’ve scavenged all the good stuff from your current map. For other needed supplies, such as parts, chemicals, or circuitry, use your intuition and search places (or objects) that seem most likely to have the needed supply.ĬHANGING MAPS Eventually, you may find yourself wanting to relocate to a new town. Sites that show multiple icons provide some or all of the resources shown. Sites that have Food, Meds, Materials, Ammo, or Fuel symbols guarantee you will find rucksacks of that resource. The type of supplies you can find there appear as icons in the site description (see the image). Open your map screen and highlight a particular site. To help your search, each site you’ve seen (either close up or by surveying from a high point) shows the kind of resources you’re likely to find. Usually, you’ll gather these supplies by scavenging whatever’s been left behind at the various buildings around town. The resource you’ll need most often for facility management is materials, but facility actions and upgrades could also require meds, parts, or many other kinds of supplies. You can also claim outposts that offer food income, but these aren’t as efficient as having a good food-producing facility (or two) inside your base.įIND THE SUPPLIES YOU NEEDFacility construction, actions, and upgrades all require supplies. Hydroponics do not need to be upgraded, but the facility has high requirements in order to access it. These facilities become even more effective when you upgrade them (see Upgrading a Facility, below), but you’ll need a survivor who knows Agriculture or Herbalism (specializations of the Gardening skill) to fully upgrade these facilities. The first food-producing facility you’ll likely build is a Garden, but later on you might construct Hydroponics or Farms. Your survivors consume a lot of food (usually 1 unit per survivor per day), and if you’re not growing food at home you’ll have to scavenge for it. Another solution is to find a nearby location that offers beds as an Outpost Effect, and claim that site as an outpost.Īnother useful function of your facilities is to produce food. Unfortunately, this takes up valuable real estate that you’ll eventually want for other facilities. The simple method is to construct a facility that adds beds (such as Sheltered Beds or Outdoor Beds). If you’re short on beds, your survivors get cranky. Without these two facilities, it’s hard to survive for long.Ī place for everyone to sleep is the next most important addition to your base. The Infirmary keeps your survivors healthy, and the Workshop keeps your weapons in good repair. That’s because these two facilities are the pillars upon which your community thrives. START WITH THE FACILITIES YOU NEED MOST The game’s tutorial starts you with a base that has an existing Infirmary, and the first facility you’re directed to construct is a Workshop.
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